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World Editor QA Tester

2K Vegas

This is a Contract position in Novato, CA posted September 22, 2020.

Summary

Test game creation tools, pipelines and results to ensure these remain valid and function correctly throughout the development lifecycle. Reports to the Lead and/or QA Manager.

Duties And Responsibilities

  • Complete daily testing of tools in a timely manner.
  • Identify defects and verify fixes within bespoke tools.
  • Follow and maintain existing test plans, as well as creating new ones.
  • Enter clear and concise bugs into the bug-tracking database.
  • Help identify and prioritize bug-fixes needed for future tools releases
  • Test fixes for programmers and designers.
  • Reproduce issues for programmers and designers.
  • Available to work OT and weekends when necessary.
  • Work closely with other QA members and the development team as a whole

Knowledge And Skills

  • Proficient with 3D world building toolsets. Eg: Unreal, Source, Unity, Cryengine, etc
  • Technically proficient with PC’s and gaming consoles
  • Computer literacy, specifically MS Word, Outlook and Database Software
  • Basic understanding of source control
  • Ability to learn new toolsets quickly

Qualifications

  • High School diploma or equivalent.
  • Minimum age of 18 years and above.
  • 1+ year of QA experience
  • Experience using Windows, and MS Office
  • Strong verbal and written communication skills
  • Working knowledge of current video game platforms and related hardware
  • Excellent attention to detail
  • Ability to prioritize and schedule demands in a fluid environment
  • Ability to sit for long periods of time and occasionally lift up to 20 lbs

Preferred Skills

  • Atlassian Jira /Confluence, Seapine TestTrack Pro
  • Wiki / HTML editing
  • QA work experience in a development studio environment
  • Experience with PS4 / Xbox One in a development environment
  • Microsoft Visual Studio – Debugging, compilation and conflict resolution
  • Code literacy (ability to read and understand the general thrust of code, if not the exact means of execution)
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